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Special folders

Use special folders when your extension needs entrypoints or assets that do not fit cleanly in manifest.json.

Handle extra pages, runtime-injected scripts, static assets with exact paths, and companion extensions for local development without splitting your project structure.

Why this matters

Many extension files are not declared directly in the manifest: iframe pages, scripts injected with scripting.executeScript, static vendor assets, and companion extensions used in development. Special folders make these first-class in the build pipeline.

How it works

Each special folder has a specific role:

Folder name Description
pages/ Adds HTML pages to compilation as entry points, even when they are not listed in the manifest.
scripts/ Adds script files to compilation as entry points, even when they are not referenced by manifest/HTML entries.
public/ Copies static assets to the output root as-is (public/** -> dist/**) without bundling or transformation.
extensions/ Provides a conventional location for load-only companion extensions in dev/preview/start workflows.

pages/: additional HTML entry points

Use pages/ for extra extension pages such as sandbox iframes, diagnostics pages, or internal tools.

Each .html file in pages/ is treated as an entry point and compiled like manifest-declared pages.

Video demo soon: pages folder workflow

For a sandboxed iframe example, see the Chrome Sandbox Sample.

scripts/: standalone script entry points

Use scripts/ for executable scripts that are loaded dynamically and are not tied to an HTML page entry.

Files in scripts/ are compiled as entry points using the same extension resolution pipeline as the rest of your project.

Video demo soon: scripts folder workflow

For dynamic injection examples, see the Chrome Scripting Sample.

public/: copy-only static assets

Use public/ when you need stable file paths and no bundling/transformation.

Everything under public/ is copied to output root 1:1.

Video demo soon: public folder workflow

Important public/ guard

Do not place manifest.json at public/manifest.json. Extension.js prevents this to avoid overwriting the generated manifest during compilation.

extensions/: companion extensions (load-only)

When using companion extensions (for example, devtools helpers), Extension.js supports an extensions/ folder as a load-only source in dev/preview/start flows.

At a high level:

  • It can scan subfolders under extensions/ for unpacked extension roots (manifest.json present).
  • Companion extensions are loaded alongside your main extension.
  • This is for loading, not building those companion extensions into your main artifact.

Video demo soon: extensions folder workflow

Development behavior (watch mode)

In development watch mode, Extension.js monitors pages/ and scripts/ for file set changes:

  • Adding supported files triggers a warning (you can keep working).
  • Removing supported files triggers a compilation error and requires restarting the dev server.

This protects the running compilation graph from stale or broken entry points.

Best practices

  • Keep shared runtime assets in public/: Use it for files that must keep exact names and paths in output.
  • Use pages/ and scripts/ for true entry points: Keep off-manifest execution paths explicit.
  • Restart dev server after entry set changes: Especially after removing files under pages/ or scripts/.
  • Keep companion extensions isolated: Treat extensions/ as load-only dependencies for local workflows.

Next steps