build compiles your extension in production mode and writes output to dist/<browser>.
For monorepo/submodule projects, see Environment variables for configuration-time env resolution (project root first, then workspace-root fallback).
When to use build
- Preparing extension packages for Chrome Web Store, Edge Add-ons, or Firefox Add-ons.
- Running continuous integration (CI) jobs that produce repeatable production artifacts.
- Validating production bundle output and browser-target differences before submission.
Build command capabilities
Usage
Build output
After runningbuild, Extension.js generates optimized files for the selected browser targets. Output goes to dist/ with one subfolder per target. Each folder contains bundled JavaScript, CSS, HTML, and required runtime assets.
For TypeScript projects,
build also regenerates the extension-env.d.ts
ambient type declarations (the same file dev writes),
so a CI tsc --noEmit stays clean whether or not you ran dev first.
JavaScript-only projects skip this step.Browser target matrix
What engine targets mean for build
build never launches a browser, so engine targets don’t point at a binary here, but they still produce a distinct artifact, not a renamed copy of a named-target build:
- Own output folder.
--browser=chromium-basedwrites todist/chromium-based, the same folderdev,preview, andstartuse for that target, so a project developed against a custom Chromium binary builds to matching paths. - Own env resolution.
.env.chromium-basedand.env.chromium-based.productionwin over the family’s.env.chromium/.env.chrome/.env.edge, and bundled code seesEXTENSION_BROWSER === "chromium-based", so code and config can branch on “generic Chromium” vs a specific store build. - Own manifest prefix.
chromium-based:keys inmanifest.jsonresolve as the most-specific match for this target, on top of the family-widechromium:keys.chrome:andedge:keys do not apply.
gecko-based works the same way relative to firefox. No browser binary is required, and --chromium-binary/--gecko-binary only matter for commands that launch a browser.
Arguments and flags
--author and --author-mode are hidden, deprecated aliases for --debug.
Safari flags
These flags apply tosafari and webkit-based targets only. Passing any of them with another target exits with an error, so a typo never no-ops silently.
Safari packaging runs a preflight before the build. On a non-macOS host,
build warns and skips the Safari packaging step but still compiles the bundle. On macOS with a broken or missing Xcode, the failure is fatal.
Shared global options
Also supports Global flags.Mode override
--mode overrides the bundler mode and NODE_ENV for the build. Accepts development, production, or none. Use it to mirror Vite/webpack workflows where you need a non-production bundle for staging or debugging.
production.
A development-mode build is shippable. It keeps the CSP and permissions you wrote in the manifest, injects no reload client, and its zip carries no source maps (the .map files stay in dist/<browser> for you). Only extension dev turns the dev instrumentation on. --zip packages the output in any mode, not only production.
Zip behavior
Each zip lands inside its own
dist/<browser> folder, next to the unpacked output. Without --zip-filename, the name is the manifest name lowercased with every character outside a-z0-9 and spaces removed, remaining spaces turned into dashes, then the manifest version. A manifest named My Extension+ at version 1.0.0 packages as dist/chrome/my-extension-1.0.0.zip. Because the name is rewritten, read the emitted path from the build output instead of composing it from the manifest name.
Examples
Building with zip output and custom filename
my-extension.zip.
Building with polyfill support
Building source and artifact zip
What a successful build prints
After the asset summary, a successful build prints the output directory and its size, then a link you can use to share the build for review:compiled with warnings instead of compiled in.
Do not gate CI on this prose. It is written for people and it changes between
releases. Use the exit code, or --output json below, which is the supported
machine contract.
Machine output with --output json
--output json prints one schema-1 envelope on stdout and routes the human build lines to stderr. Stdout stays parseable as a single JSON document.
- A successful run prints a
status: "built"frame. Itsvaluecarries the built browsers, the resolved mode, and one summary per browser. Each summary records the output path, asset totals, warning text, and the Safari app identity when relevant. - A failed build prints one
ok: falseframe withstatus: "build-failed"anderror.code: "E_COMPILE"before the process exits1.
dist/extension-js/<browser>/build-summary.json. Scripts that shell out to extension build can read structured warnings there. Guard against stale files by checking the file’s modification time.
Store check for Firefox builds
From 4.1.18, a production build for a Gecko target (firefox, gecko-based, and the Gecko forks) runs addons-linter over dist/<browser> when that package is installed in your project. The linter is what addons.mozilla.org runs on a submission, so the check surfaces a rejection before you upload.
Every finding prints as a warning. The build never fails because of one, and the exit code stays 0. A summary line comes first, then one line per finding with the linter’s code, message, and location:
npx addons-linter dist/firefox for the full report. A linter that runs past 10 seconds is dropped, and the build goes on without the check.
A finding in a chunk that bundles a dependency is attributed, because the file name alone can point at the wrong author. The line ends with - this file is bundled dependency code (react, react-dom), not yours when nothing of yours is in that chunk, or - this file also bundles react, react-dom, so the finding may be theirs when the chunk mixes both.
When addons-linter is not installed, the build prints one info line per project and skips the check:
--no-addon-lint, or with commands.build.addonLint: false in extension.config.js. Non-production modes skip it, because a dev artifact carries dev-only grants that the linter would flag for nothing. extension start skips it too, since start previews a build rather than shipping one.
Best practices
- Check build logs: Review logs for warnings and missing assets after each build.
- Optimize your manifest: Keep
manifest.jsoncompatible with every target browser. - Name artifacts intentionally: Use
--zip-filenamefor stable CI artifact naming. - Validate target output: Check each
dist/<browser>folder before publishing. A laterdevsession overwrites that same folder with a dev-instrumented build that adds permissions such asscripting,tabs,management, andstorage, unions the match patterns of your content scripts intohost_permissions, and listshot/*andextension-js-control.jsonas web-accessible resources for those same matches. A project with no content scripts gets neither of the last two. Runbuildagain before you package or publish.
Next steps
- Send the build to a reviewer behind a link by following Share an unpublished build for review.
- Submit the artifacts to the browser stores by following the extension.dev publish docs.
- Get a shareable URL for a project on extension.dev with
publish. - Run existing build output with
preview. - Build and launch in one command with
start. - Configure shared defaults in
extension.config.js. - Review configuration env loading behavior in Environment variables.
- Review supported targets in Browsers available.

